Monday, June 18, 2012

Origins of Left4Dead: Revealed?


Since the release of Left 4 Dead in November 2008 from Valve, millions of players have been battling for their survival against hordes of mutants zombies.

With such a successful franchise in their hands, there was no reason for the great small time game makers (initially started out as a mod for Half-Life 2's Source engine, eventually got noticed by Valve and absorbed) to continue on with another zombie slaughter fest cum four rag-tag survivors.

Exactly 1 year from the launch of their first game, the sequel; Left 4 Dead 2 was launch in November 2009. Once again, it smashed thru the gaming scene and garnered millions of survivors willing to battle it out with waves of relenting zombies out for blood and brains.

Instead of continuing on with a sequel (which might still happen and probably come from Valve), the game is now tying in with another great game, Payday: No Mercy (sequel to Payday: The Heist) to tie in with Left 4 Dead's prequel storyline.



Confusing? Kinda, so let me put it in simpler terms. Payday: No Mercy will be an indirect/direct prequel of Left 4 Dead which reveals the story of how the outbreak started (based on the trailer below, it seems to start in Mercy Hospital, the same map found in Left 4 Dead)






The trailer shows how a heist takes place in the hospital for something not very clear (probably the virus or cure, information, etc) and all hell seems to break lose with police/swat coming into the picture (I guess that is how the virus broke free).




Mind the title on the video thumbnail, it is for Payday: No Mercy.


Things to lookout for in the trailer that shows the tie in with Left 4 Dead:


  • Captions on CCTV footage
  • Radio audio
  • Initial elevators-opening scene (exactly like in Left 4 Dead)
  • Footage of quarantine patients
  • Contamination Suits, Police/SWAT in Kevlar (found in Left 4 Dead 2)
  • and more...






Source1

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